![twinbee yahho twinbee yahho](https://vgmrips.net/files/Arcade/Konami/TwinBee_Yahho!_-_Fushigi_no_Kuni_de_Ooabare!!_(Konami_GX).png)
#Twinbee yahho series#
Again, TwinBee wasn’t the only game series to use these elements: Dr. Slump, one of the most successful manga/anime of the ’80s.
![twinbee yahho twinbee yahho](https://i.ytimg.com/vi/a3VBMVtEsiU/maxresdefault.jpg)
The whole “kids with uncle scientist and cute robot mascots” scenario is very reminiscent of Akira Toriyama’s Dr. While Miyazaki’s world is drawn upon for scenery, the characters live in a Toriyama-esque world. Anyone who has seen it will immediately recognize its influence in many of the screenshots. The most obvious source is Hayao Miyazaki’s masterwork Tenkuu no Shiro Laputa (known as Castle in the Sky in America). The universe draws heavily from the anime culture of the 20th century. Just drawing a set of good characters isn’t enough, of course. The heroes became protagonists of an impressive range of different products, from a radio drama to an OVA series, to end with the idol career of Pastel’s voice actress, who did several audio CDs. More than anything else, it was Shuzilow’s incredible high quality work on the characters that shaped the future of the series: in a sense, Pastel, Light, & company became more popular than the game they “happened” to star in. He is the creator of the heroes, the pilots of TwinBee, and WinBee, as well as other unforgettable characters in the universe. To that end, Konami hired Shuzilow.HA, a very gifted artist who had an impressive curriculum in anime. In 1991, Konami could finally realize that aspiration to the fullest thanks to 16-bit graphics. The idea behind TwinBee had always been an anime themed shooter. Detana!! TwinBee is the game that defines the series.